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AA Ahmed Abdallah
Cairo, Egypt Available for selected freelance projects & collaborations

Ahmed
Abdallah

Technical Creator
& Developer

Unity, XR, interactive installations, connected hardware — building software that lives at the intersection of code and the physical world.

Featured Work

01

LTPhotoBooth

Platform

Event Photography,
Rebuilt as a Platform.

A modular photobooth platform for live events — capture, AI transformations, printing, QR delivery and online gallery in one configurable workflow.

UnityAIPhotographyEventsHardwareBackend
02

LTLM

Live

Licensing Infrastructure
for Developers.

A full-stack platform for software licensing — SDK, policy engine, customer portal and distribution in one deployable system.

View Live
ltlm.ljomatech.com
Developer Platform Product Architecture · Full-Stack React · Node · APIs · SDK
Project 03 Leap 2025 · Ejada · Riyadh

AI in Digital Worlds

AI · Real-Time 3D · Interactive Character

A 3D AI-driven character that interacts with visitors in real time — listening through microphone, reading the environment through computer vision, and responding with the presence and expressiveness of a real human being. Showcased at Ejada's exhibition booth at Leap 2025 in Riyadh.

  • AI
  • Real-Time 3D
  • Voice AI
  • Computer Vision
  • Unity
  • NLP
Project 04

Ebony Ivory

VR · XR

A VR showroom experience built in Unreal Engine, focused on immersive interaction, high-quality real-time environments, and production-level performance.

TYPE
VR / XR
ENGINE
Unreal Engine
FOCUS
Real-Time Environment · Interaction
  • Unreal Engine
  • VR
  • Real-Time 3D
  • XR Interaction
  • Optimization
Project 05

VR Multiplayer Training

XR · Networking · Multi-User

A multi-user VR training experience built around shared real-time interaction and networked immersive environments — demonstrating that XR work extends to connected, collaborative systems.

  • VR
  • Multiplayer
  • Networking
  • Training
  • Unity
Project 06

Never Alive

Game Development

A game project showcasing real-time gameplay systems, mechanics design, and interactive level experiences built in Unity.

  • Unity
  • Game Development
  • Gameplay Systems
  • C#

Built beyond the screen

Software that has to work
in a room, not a browser tab.

A lot of this work happens where software meets a physical environment — a sensor reacting to a visitor, hardware wired into an installation, displays syncing across devices live at an event. It has to work the first time.

Physical

  • Sensors
  • Arduino
  • Cameras
  • NFC
  • Displays
  • Physical controllers
  • Embedded devices

Software

  • Unity
  • Node.js
  • WebSockets
  • Backend systems
  • Multi-device infrastructure

What I work with

Grouped by what it lets me build.

Real-time & games

  • Unity
  • Unreal Engine
  • Gameplay systems
  • Multiplayer
  • Interactive applications

XR

  • Virtual reality
  • Augmented reality
  • XR interaction
  • Training & simulation

Connected experiences

  • Arduino
  • Sensors
  • Embedded hardware
  • Physical interfaces
  • Computer vision

Systems

  • Node.js
  • REST APIs
  • WebSockets
  • Databases
  • Multi-device infrastructure

Tools & experiments

  • Developer tools
  • AI integrations
  • Automation
  • Rapid prototyping

Teaching & YouTube

Sometimes I explain
how I build things.

Visit YouTube →
VR Multiplayer Course

Featured course

VR Multiplayer Course

A practical video course exploring the development of multiplayer virtual reality experiences.

  • Unity
  • Netcode
  • VR
Watch the Course

About

Ahmed Abdallah

Ahmed
Abdallah Mousa.

Cairo-based software engineer specializing in games, XR, and interactive technology. Building interactive software professionally since 2016 — Unity and Unreal development, AR/VR applications, interactive installations, backend infrastructure, and hardware-connected experiences. Graduated from Canadian International College in 2023 with a background in Computer Science and Game Development, and founded Ljomatech in 2024.

  • Building interactive software professionally since 2016.
  • Graduated Canadian International College, 2023 — Computer Science / Game Development.
  • 100+ interactive technology activations delivered or contributed to, including COP27 and Cairo ICT.
  • Taught Unity XR development to 24 students at 412 Labs, supervising graduation projects.

Also co-author of “Enhancing Children's Fire Safety Skills with Machine Learning-Powered Virtual Reality Training System” — Proceedings of AISI 2023, Springer.

View full résumé →

Experience

  • Ljomatech Founder / Technical Lead Apr 2024 – Present
  • Parallel XR XR Game Developer Jul 2023 – Apr 2024
  • 412 Labs Unity XR Instructor Jan 2024 – Jul 2024
  • TouchMedia International Software Engineer Jun 2021 – Jul 2023
  • Zero One Software Engineer Sep 2021 – Jan 2023
  • Vube Unreal Engine Developer Aug 2021 – Jan 2022 · Remote / Germany
  • DASA Technology Planet Game Developer & Game Designer Dec 2019 - Aug 2021
  • Taj15 Junior XR Developer OCT 2017 - June 2019 · Remote / Saudi Arabia
  • Zero Reality Software Developer Jul 2016 – Oct 2017

Book a call

Have something
unusual in mind?

Open to selected freelance projects, collaborations, and technical conversations — particularly around games, XR, interactive experiences, and projects that cross software with the physical world.

ahmed.mousa.aed@gmail.com Upwork Available for freelance projects
Available for new projects

Intro call

No agenda, no prep. Just show up and tell me what you're building.

  • Video or in-person
  • Cairo, Egypt · EET (GMT+2)
  • In-person · District 5 Mall, New Cairo
  • Game dev · XR · Interactive · Installations